Sunday 26 May 2013

Stall and terracotta pot.

Stall

So yesterday felt like being productive and spent 2-3 hours making a stall in 3DsMax, for possible portfolio example of low poly model and asset creation. So created the stall and assets from scratch and even reused some assets I created from my previous university project. I hadn't planned to UVW unwrap the assets in this scene, just wanted to model for sake of modeling assets. I did reuse some normals from last university project also and created some new texture that were then turn into normals, just make it a little more interesting and give it some detail. But only really noticeable in the close up renders. If I' am going to use this as a show piece in my portfolio, I'll have revisit the stall design as at the moment doesn't make much sense. I didn't look at reference while model as I stated before was modeling for the sake of modeling.


Terracotta pot

I was most happy with the pots I created they were quick and easy to make and actually fun to create, just like really pottery. Also look quiet good with the Terracotta texture and Normal map I created for my last university project. My friend suggested maybe attempting to sell this model on turbosquid and also create collections of pots and assets to sell, going see how difficult it is to put something like this up for sale and see if it gets any interest.

**Edit** So got this asset up on Turbosquid now, lets see how it does. 
**Edit 2** After realisation that I can't sell stuff created with student edition of software, I've made it free to download just see how many downloads I can get.